NetAuth has a powerful and almost unique group rules system which allows you to build arbitrary relationships between groups. This is discussed in detail in this post. What is great about this is that the logic of handling groups is entirely on the server, when a client asks for the membership of a group they receive the complete result set without needing to perform additional local processing. What is less great is that the server needs to handle some pretty expensive operations to compute the result set.
How expensive? Well in the implementation that has shipped since the early days of the NetAuth project until now, computing the members of any single group involves computing the membership of all groups and filtering for the one you’re interested in. This involves loading each group multiple times recursively and expanding the entire membership graph. As you might imagine, this is okay for small numbers of groups, but quickly grows out of hand. To combat this, it would be possible to cache the results, but this quickly runs into a problem of invalidating large amounts of cache whenever relatively small changes are made.
Instead, the membership resolver that will be included in the next NetAuth release takes a different approach. By caching the direct memberships from every entity and computing an algebraic expression for every group it is possible to quickly filter which group satisfy a particular set of direct memberships of an entity and which entities have direct memberships requisite to satisfy the expression of any group. This allows for speedy filtering, and when an entity changes its direct memberships only one record needs to be updated. Similarly when a group changes its rules only the sub-graphs that reference it must be updated.
This improvement in speed and efficiency is a great win for maintainability to with critical path test coverage of the resolver reaching 100% coverage. Additionally, significant amounts of code were able to be removed, simplifying the overall architecture in an already incredibly dense component of the server.
The improved group resolver is slated to ship in version 0.5.0.>> Home